Fighting Styles

Throughout the SCF series, characters have been put into categories based on fighting styles. These fighting styles are found in at least one of the three fighters of the party, and are taught to Black, without much success of course.

There are generally three types of fighters:

Elements
Stick fighters in this category wield elemental powers, usually at will. While there may be more sticks that wield other elements, the general elements listed in the series are:
 * 1) Fire- wielded by Rosa
 * 2) Water- wielded by Vert
 * 3) Earth- wielded by Shiro
 * 4) Air- currently no know wielders

Weapons
Weapon users often don't have natural abilities like the other two categories, hence their reliance on weapons, obviously.
 * 1) Contact weapons- Popular choice for fighters, since it utilizes melee weapons like swords and scythes
 * 2) Projectile weapons- Fast and stealthy weapons, but are well known for their range; typically contains throwable items and guns
 * 3) Odd weapons- Rare but deadly, these weapons are usually not meant to be weapons, from hula hoops to wrenches

Ability
These fighters are usually ones that have other "odd" powers that can't fit in the Elements category, but still can be used for combat.
 * 1) "Enhancers"- These sticks, like Azzuro and Cheng-Se, focus on one individual attribute, such as speed and strength.
 * 2) "Morphers"- Fighters like Rood can change the physical shape of their own bodies in different ways, from stretching to fusion.
 * 3) "Unique Ability"- These, according to Rood, are like superpowers. They don't apply anywhere else, and usually are "out of the norm". PV's "SHOOP-DA-WOOP" applies here.

"Multi-Fighters"
It is possible to learn more than one fighting style, but most fighters like Rood tend to stick to one skill.

It's also extremely rare, but it can also be possible to master all three, as Shiro is one these few, since he uses a katana, controls the Earth, and can also fly.